Prototyping in Figma
We create interactive, clickable prototypes in Figma, from clickable wireframes to high-fidelity prototypes, to validate user flows with real users and align stakeholders before development. For companies and startups looking to reduce the risk of investing in code before testing an idea.
Delivered by Vitamina Digital, a VitaminaWeb group company.
What you get
- 01Clickable wireframes for rapid validation
- 02Clickable high-fidelity prototypes with transitions and states
- 03Alternative versions to compare concepts
- 04Sharing for asynchronous feedback
- 05Usability testing with tools like Maze
- 06Specs for development handoff
How it works
- Briefing
We understand the objective and map the flows that need to be validated.
- Wireframes
We build the screen framework, including layout, hierarchy, and navigation.
- Prototyping
We turn the wireframes into an interactive prototype that simulates the real experience.
- Testing and iteration
We test with users using scenarios and tasks, then adjust anything that did not work.
When it makes sense
We are about to invest in development and still do not know whether the flow works.
Teams across the company disagree about how the product should behave.
We need to show the product to investors before we have any code.
We have already developed screens that had to be rebuilt after launch.
Frequently asked questions
What is the difference between a wireframe and a prototype?
A wireframe is the framework of a page, showing its layout, hierarchy, and flow, without visual design. A prototype is an interactive simulation of the product. It can be low fidelity, with clickable wireframes, or high fidelity, with the final design ready to navigate.
Can a prototype be used to raise investment?
Yes. High-fidelity prototypes are used in pitch decks and investor demos because they show the product in action without requiring code.
Do you conduct usability tests with the prototype?
Yes. We integrate the prototype with testing tools like Maze and Lookback, and run moderated or unmoderated sessions with real users.
Does the prototype help the development team?
Yes. Each prototype is componentized and includes specs, so handoff is straightforward, with no ambiguity or reinterpretation.
How much does a prototype cost, and how long does it take?
It depends on the number of flows and the level of fidelity required. The timeline and investment are defined in the proposal after the briefing.